REDCINE-X is now finally out of beta with support for real-time redcode decode with compatible NVIDIA hardware.
Redcine X Pro software, free download For Mac Free Shooting at a 4K or higher resolution can be a life-saver in the edit. The ability to adjust a shot’s framing or create coverage that wasn’t recorded on set can sometimes save a scene from landing on the cutting room floor. Computers Mac Pro 4,1 (2009) and Mac Pro 5,1 (2010, 2011, 2012) offer wide possibilities of their expansion. In addition to easy access to the PCI slot, HD pockets, as well as RAM memory slots, it is also possible to exchange Intel Xeon microprocessors.Thanks to the exchange of processors, in addition to the obvious benefits resulting from the greater number of cores (our processors have six. REDCINE-X Professional Build 52.1 Release; Fixed: 3D LUT Preview issues. Fixed: MAC OS issues loading 3D LUTs. Fixed: Frame rendering issue. Fixed: Removed some repeating verbose log lines. Fixed: REDCINE-X and REDline fail to export to Avid AAF & MXF if the source clip contains a bad frame. Fixed: Cleaned up some Command History entries.
The partnership between NVIDIA & RED was first announced in October last year.
Below is a keynote with RED President Jarred Land with a demo of native 8K real-time playback.
Before this partnership, all of the decoding was done on the CPU or you had to purchase the very expensive RED Rocket-X ($6,750 USD).
![Mac Mac](/uploads/1/1/9/3/119314965/187758730.jpg)
With the new update, the decoding is now passed to the CUDA cores on the GPU. This is a big change to workflows as you now don’t need to convert to proxies every time you want to work on high-resolution video.
Compared to the Rocket-X, even a high-end RTX 2080 Ti graphics card costs around $1,300 USD. Much less than the Rocket-X.
Mac Support?
With Apple not providing drivers for NVIDIA graphics cards in their latest OS X releases, the native 8K playback will only be available on Windows machines.
Redcine X Pro For Mac
CHANGES IN THIS BUILD
Redcine X Pro Download
- Added: Windows accelerated R3D decompression on supported NVIDIA CUDA GPUs
- Added: Chroma Noise Reduction in IPP2 (On/Off)
- Added: Flashing Pixels (Off, Mild, Medium, Strong)
- Added: Image: Noise Reduction Panel
- NOTE: Image Noise Reduction features are only available in Full Debayer for the Viewer Window and in Full and Half Premium Debayer for Export
- NOTE: To add/remove panels, right-click in a panel and select a panel from the drop-down menu.
- Added: New half resolution premium debayering in IPP2
- Added: HDR support for select AJA and Blackmagic Design devices
- Added: Viewer Window IPP2 / Primary Development Only view toggle
- Added: REDline CDL export
- Added: REDline Primary Development Only export
- Added: Monitor Out preferences page
- Added: Left and Right frame cropping
- Added: Startup splash screen
- Enhanced: Cleaned up the default REDCINE-X Pro Home Page
- Enhanced: ProRes 4444 XQ no longer restricted to just log output
- Enhanced: ProRes encoder now sets Rec.2020 and HDR-2084 metadata
- Enhanced: Creative 3D LUT ALT-key Preview mode lock
- Fixed: RMD file Creative 3D LUT fixes
- Fixed: Marker loading issues
Redcine-x Pro For Mac
NVIDIA also had a demonstration at CES 2019 showing the difference between decoding via the CPU and GPU.